Aniimo Bonesky Guide: Ice DPS Stats and Night Form

Bonesky stats, Biting Wind stacking, Ice Debuff skills, its Nighttime Form, habitats, and the resonance training gates for this Ice DPS in Aniimo.

Bonesky is an Ice DPS built around stacking a debuff and then cashing it in. Its trait only activates once a target is carrying more than five stacks of Ice Debuff, which means Bonesky spends the opening of a fight setting up its own damage condition.

This guide covers Bonesky's published stats, how Biting Wind works, its Nighttime Form, and the training gates you will hit while raising one.

Bonesky Overview

DetailValue
Index numberNO.042
ElementIce
RoleDPS
FormsBasic Form, Nighttime Form
HabitatsBeast Fang Ridge, Driftwise Meadow
LoreAn energetic pup with big ears; the ice-bone bow tie on its chest is its favorite toy, and it dislikes Emberpups that do not respect personal space

Published Stats

Bonesky's total published attributes are 377, the lowest of the creature entries examined for this series.

AttributeValueNotes
HP71Fragile compared with other DPS creatures
BREAK38Low stagger contribution
ATK88Well below the 119 to 130 range of higher-tier DPS
M.DEF57Modest magic defence
P.DEF56Modest physical defence
REGEN67Limited self-sustain

Every value on that table is below the corresponding value on Scorchhowl, Thornblade, Sherro, or Fulmintis. That is not a hidden advantage: Bonesky is an early-stage creature whose main draw is its form and accessibility rather than its stat line.

If you are building for damage, the honest reading is that Bonesky is a stepping stone. Its own evolution line is what you are really investing in.

Biting Wind Explained

Biting Wind increases the critical rate of Bonesky's damage by 15% when attacking targets that carry more than five stacks of Ice Debuff.

The stacking requirement is the reason Bonesky feels slow. Its two Ice skills are designed to build those stacks:

SkillTypeEP costPowerStacks applied
Ice StrikesPhysical20555 stacks of Ice Debuff across 3 hits
Boomerang BladePhysical2039Applies stacks, and can be recalled for a second pass

Ice Strikes lands Bonesky just at the threshold in a single cast, which is exactly what the trait's "more than five" wording requires you to clear. Opening with Ice Strikes therefore turns on Biting Wind immediately, rather than requiring two or three casts to warm up.

That ordering matters. Leading with Night Slash or the basic attack wastes the opening seconds of a fight at a lower critical rate.

Skill List

SkillTypeEP costPowerEffect
Basic attackPhysical06Close-range Ice attack
Ice StrikesPhysical2055Lunges and spins to create a field of 3 ice blades, dealing 3 hits and applying 5 stacks of Ice Debuff
Night SlashPhysical2055Lunges and spins to unleash 3 dark blades
Boomerang BladePhysical2039Throws an ice blade that applies stacks while spinning; press again to recall it

All three named skills share similar EP costs, and two of them sit at power 55. The difference is what they leave behind: Ice Strikes sets up your trait, Night Slash is a same-power alternative in a different element, and Boomerang Blade trades power for repeated stack application and a longer reach.

Boomerang Blade's continuous energy drain while it spins is worth remembering. Holding it in the air costs resources even though the damage is already committed, so recalling it promptly is the efficient play.

The Nighttime Form

Bonesky's entry lists two forms: a Basic Form and a Nighttime Form.

Players discussing the Nighttime Form on the subreddit describe it as tied to a time or rest mechanic rather than a straightforward evolution, which fits Aniimo's broader pattern of forms that change what a creature is rather than simply making it stronger. As always with form triggers, the in-game form screen is the source of truth for the exact requirement, because those conditions change between versions.

If you are hunting for the Nighttime Form specifically, that is the option to check rather than the standard evolution ladder.

Training Gates and Resonance

Bonesky's official entry is useful because it documents its training requirements explicitly:

Training levelRequirementMaterials
Resonance LV 6Reach level 55Omnisource Crystal x1
Resonance LV 7Reach level 65Omnisource Crystal x2

Because Bonesky starts from a 377 attribute total, pushing it to those gates is a real investment. That is the main argument for treating Bonesky as an early-game Ice option: it is affordable to acquire and clear to raise, and the levels you put into it are levels you would otherwise spend on a creature you have not found yet.

The launch version also makes this decision more forgiving than it used to be. Capability Awakening below Lv. 60 can be reset at any time with the training items returned, and Capafruit effects now transfer automatically during inheritance.

Where to Find Bonesky

Bonesky's official habitats are Beast Fang Ridge and Driftwise Meadow, which gives it one of the wider habitat spreads among the creatures covered here.

If you are farming a specific creature, the habitat field on its official entry is the fastest way to narrow down where to spend time, rather than wandering the continent.

Frequently Asked Questions

What element is Bonesky in Aniimo? Ice. It is listed as an Ice-element DPS at NO.042 in the official Aniimo index.

What does Biting Wind do? It increases the critical rate of Bonesky's damage by 15% when attacking a target with more than five stacks of Ice Debuff.

How do I turn on Biting Wind quickly? Open with Ice Strikes, which applies five stacks of Ice Debuff in a single three-hit cast.

What is Bonesky's Nighttime Form? An alternate form listed on its official entry alongside its Basic Form. Community discussion ties it to a time or rest-based trigger, so check the in-game form screen for the requirement.

Is Bonesky good for a new account? It is an accessible early Ice option rather than a top-tier damage dealer. Its 377 attribute total is the lowest among comparable DPS entries.

Where can I check Bonesky's current numbers? The official Aniimo index entry for Bonesky publishes its attributes, trait, forms, habitats, and resonance requirements.